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usr/share/vim/vim80/macros/maze/poster 0000644 00000003032 15204136236 0013674 0 ustar 00 Article 2846 of alt.sources: Path: oce-rd1!hp4nl!mcsun!uunet!munnari.oz.au!metro!otc!gregm From: gregm@otc.otca.oz.au (Greg McFarlane) Newsgroups: alt.sources Subject: VI SOLVES MAZE (commented macros) Message-ID: <2289@otc.otca.oz> Date: 10 Feb 91 23:31:02 GMT Sender: news@otc.otca.oz Reply-To: gregm@otc.otca.oz.au (Greg McFarlane) Organization: OTC Development Unit, Australia Lines: 464 Submitted-by: gregm@otc.otca.oz.au Archive-name: maze_solving_vi_macros A real working model. See it walk the maze in front of your very own eyes. To prove that you can do anything in vi, I wrote a couple of macros that allows vi to solve mazes. It will solve any maze produced by maze.c that was posted to the alt.sources last month. (Maze.c is also included in this posting as well as an example of its output.) The uncommented version of the macros was sent to alt.sources last month. However, so many people mailed me requesting the commented version of the macros that I decided to post it. I have made some modifications to the original macros to make them easier to follow and also after I learnt that you can escape the special meaning of '|' in macros by using '^V|'. Save this article and unshar it. Then read maze.README. After studying these macros, anyone who cannot write an emacs emulator in vi macros should just curl up and :q!. Coming soon to a newsgroup near you: "Vi macros solve Tower of Hanoi", and a repost of the original "Turing Machine implemented in Vi macros" Anyone who has a version of these macros for edlin or nroff, please post. usr/share/vim/vim80/macros/hanoi/poster 0000644 00000002353 15204140142 0014032 0 ustar 00 Article 2913 of alt.sources: Path: oce-rd1!hp4nl!mcsun!uunet!munnari.oz.au!metro!cluster!swift!softway!otc!gregm From: gregm@otc.otca.oz.au (Greg McFarlane) Newsgroups: comp.sources.d,alt.sources,comp.editors Subject: VI SOLVES HANOI Message-ID: <2323@otc.otca.oz> Date: 19 Feb 91 01:32:14 GMT Sender: news@otc.otca.oz Reply-To: gregm@otc.otca.oz.au (Greg McFarlane) Organization: OTC Development Unit, Australia Lines: 80 Xref: oce-rd1 comp.sources.d:5702 alt.sources:2913 comp.editors:2313 Submitted-by: gregm@otc.otca.oz.au Archive-name: hanoi.vi.macros/part01 Everyone seems to be writing stupid Tower of Hanoi programs. Well, here is the stupidest of them all: the hanoi solving vi macros. Save this article, unshar it, and run uudecode on hanoi.vi.macros.uu. This will give you the macro file hanoi.vi.macros. Then run vi (with no file: just type "vi") and type: :so hanoi.vi.macros g and watch it go. The default height of the tower is 7 but can be easily changed by editing the macro file. The disks aren't actually shown in this version, only numbers representing each disk, but I believe it is possible to write some macros to show the disks moving about as well. Any takers? (For maze solving macros, see alt.sources or comp.editors) Greg
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